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Gaming · 6 min read

Why is my ping so high in Valorant / CS2 — and how to fix it

12 April 2026

You have a 1 Gbps fibre line and your ping in Valorant is 95 ms. What gives?

1. Ping has nothing to do with bandwidth

Bandwidth (Mbps) is how much data fits through your pipe. Ping (ms) is how long a single packet takes to round-trip to the server. A garden hose and a fire hose both deliver water at the same speed — they just deliver different volumes.

Most online shooters use under 1 Mbps. Upgrading from 100 Mbps to 1 Gbps will not lower your ping by a single millisecond.

2. Run a stability check, not just a speed test

Open NetStartr and click Start Test. The number you care about is jitter (ping variation) and the stability score, not the headline download number.

  • Stability score 90%+ — your network is fine, the problem is elsewhere.
  • 60-80% — Wi-Fi or local interference. Switch to Ethernet and re-test.
  • Under 60% — ISP or routing problem. Keep reading.

3. The fixes, in order of impact

  1. Switch to Ethernet. Wi-Fi adds 5-30 ms and a lot of jitter even at full bars. This is the single biggest win for shooters.
  2. Disable Wi-Fi mesh repeaters near your gaming PC. Each hop adds 1-5 ms and makes jitter worse.
  3. Pause cloud syncs. Steam, OneDrive, Dropbox, iCloud — each can saturate upload and add 30+ ms.
  4. Change DNS to 1.1.1.1 or 8.8.8.8. Doesn't lower in-game ping but kills connection stalls when matchmaking.
  5. Try a different game server region. If you're routed to Frankfurt instead of London, that's 20+ ms.
  6. Run NetStartr again to confirm each fix. Without measurement, you're guessing.

4. When to blame your ISP

If you're wired, no other devices are syncing, and stability is still under 70%, your ISP is congesting or routing your traffic poorly. Run NetStartr at 11 PM and at 8 AM — if 11 PM is dramatically worse, your local node is over-subscribed and worth a complaint call.

Test your gaming connection now

Use the free NetStartr gaming speed test. Twenty seconds gets you ping, jitter, packet loss and a stability score. You'll know within minutes whether the problem is your aim, your gear or your line.

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